todd, you’ve done it again
Wasn’t this already on the first Switch? How did you fuck this up? It was already done.
Honestly, I’m kinda over the Switch 2 at this point. All of the games that have come out for it look empty and soulless, and there hasn’t been anything to make me truly want to spend $500 on another piece of kit. They’ve had long enough to put out some quality, and the promise of “$80 for a game ensures we can continue to deliver quality” is just the corporate bullshit we all knew it was. This is the WiiU all over again.
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Zelda and Mario are first party, so I get that, but Xenoblade kills me. I need a rerelease of Xenogears, Xenosaga, and Xenoblade on PC.
Monolithsoft has been 100% owned by Nintendo for over a year.
And they’ve been majority owned by Ninendo since '07.
Well, damn. I didn’t know that. Oh, bother.
The xenoblade game for the switch 1 was okay but the way all the women were depicted was fucking creepy and weird
The worst part is, I consider myself a bit of a gooner; I like alluring, attractive characters. But that was meant to be a story-based game, and yet it designed so many jokes around attractive women dressing in rags, being clueless, easily offended, and seemed to design the story around an intense contact between a shonen hero and a large-breasted woman.
At least in something like Stellar Blade, they evade the subject because they know there’s nothing constructive to say.
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Emulators work really well and are very cost effective
Meh most work on emulation. The only thing going legal would do is ease of use (maybe) and more $$ for nintendo.
Nintendo has made it extremely easy to boycott the Switch 2 so far. They’re hell-bent on releasing mid new games and tons of Switch 2 versions of Switch 1 games and acting as if they’re new. I’m a big fan of Nintendo’s games (well, I was, at this point) and the only exclusive Switch 2 one I have any interest in is Donkey Kong Bananza after the console being out for 6 months. That’s abysmal. At this rate there will only be a few Switch 2 games released over its entire lifespan that I’ll even want to bother emulating eventually.
I only spent 99 DKK (Danish kroner) on a Switch 2 + Mario Kart World because a local company briefly fucked their pricing.
The system is certainly worth 99 DKK, that much I can say. Though… I find myself mostly still graviting to emulated MK8D.
I played this on the Xbox 360
I was over the switch 2 when i saw the the bare switch OS only had minor changes. Consoles are PCs without choice, but that is actually fine by me if they provide a fun experience not only in but outside of games as well.
If you haven’t already bought a switch 2, just get a Steam Deck if you want another handheld.
Valve also won’t remotely brick your entire device if they think you got an unlicensed cartridge.
In fact, you can emulate every other console with pirated ROMs without anyone batting an eye
… How do you fuck this up?
Sell product based on IP and brand name while delivering the bare minimum of product. Nintendo’s MO for 10+ years now
And they’re STILL charging $60 bucks for this fuckin game? Todd it’s been over a decade bro
The year is 2064. The world outside is fire and riots.
A new life is brought into the world, the hospital lights flicker. The doctor, dirty and worn out, pushes the new parents a form on a battered clipboard.
“Congratulations to you both, now please sign this release to bring your baby home, but not before you designate which formats of Skyrim your child will inherit, please understand this is not optional, and we no longer take Bitcoin to pay the mandatory $60 Skyrim Fee, so please use cash, credit or ration cards to pay.”
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So, par for the course for Bethesda then?
They really do have a habit of just barely making it work on every platform, no matter how powerful.
Why is everyone bashing Nintendo for this? I mean I get it that Nintendo is not to be liked, but this is clearly Bethesda’s fault. They did a fast and cheap port and failed hard with it.
Vibe coded port… sigh
Let’s not push the myth here that over dependence on LLMs is the only source of bad code. In the past it’s almost always been management constraints, probably the case here, too.
If only there was another way to play Skyrim
Even Intel Iris Xe can play Skyrim (Special Edition) at ~45 FPS.
_______ ships to Switch 2 with _____ issues seems t be pretty common.
The original switch was for me a 300$ indie machine. I have no idea what niche is this console supposed to fill.
The niche of “I have to play the latest Legend of Pokemario game and nothing else will do”
Is skyrim the new doom?
Nobody is paying Todd to play Room on their Washing Machine
Room
Best game ever.
Oh hai Mark
I do find it perplexing that other companies can also release a game like this, fix it, and then everyone basically forgets and treats the developers like buddies again (like CDPR did with Witcher and Cyberpunk, or Obsidian with KotOR2, or Hello Games with No Man’s Sky).
Bethesdas original release of Skyrim was exactly the same, and then they fixed it. Same.with Fallout 76, Elder Scrolls Online, etc. The difference is that it just seems like people really love to hate on Bethesda more than other studios when they don’t really do anything that different.
I mean, The Witcher 3 on Switch had a lot of bugs that “shouldn’t have been there” because the game was already in a good state on other platforms. But that isn’t how game development works because porting to a different console isn’t as simple as clicking one button, especially not for something like the Witcher that runs in a proprietary game engine. Shipping with bugs is bad, but Bethesda isn’t any better or worse than other beloved studios. They do seem to be publicly hated more than other studios, though.
Sure, but other studios, outside of Rockstar and Mojang, don’t release a game 14 times over 14 years.
When they do launch their game for the 14th time, it typically works.
I’ll give it to you that Bethesda gets a lot of hate over their aging engine and bugs at release, but this game has been released to death, it should either be bug free and over-optimized, or not released at all.
tbf mojang is a special case, where they’ll release their game on a new platform, it works fine, and as updates come in it gets worse and worse
Yeah okay but Cyberpunk 2077 and No Man’s Sky were new games, not an ancient game that should easily run on a Switch 2 but somehow doesn’t. And even then it required an insane turnaround before people loved them again. Cyberpunk has undergone a crazy transformation since launch and it’s all for free (as should be expected when you release a dumpster fire).
This is not an easy thing, and not something you can keep doing constantly. Bethesda seems to be on a roll with releasing broken, overpriced, boring shit for a while now. And constantly milking Skyrim. There are plenty other games that I personally have played that aren’t there yet in this timeline either. Cities Skylines 2 just got a new developer and is still not that great, I don’t they’ll turn it around. Stalker 2 is on the right path (and I personally really liked it on launch and even more now), yet a lot of fans still seem pissed and the game is still properly janky. Pulling a Cyberpunk is the exception, not the rule
Maybe theres confusing crossover?
I’m of the opinion that Starfield, in particular, is unreasonably tolerated even though (from what I played) it’s a dreadful, archaic, boring and sluggish game. I’m of the opinion that FO76 released in a particularly bad state, and that Todd behaved in a smiley “tech bro” kind of way immediately after its release. And I will pound BGS all day over that.
On the other hand, yeah, I’m all for devs re releasing games. It gives them visibility! BGS does it so much it’s kind of a meme, but it’s not bad.
So, BGS deserves some skepticism. But not over Skyrim, really.
This song is evergreen

















