FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square171linkfedilinkarrow-up1611file-text
arrow-up1611imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agomessage-square171linkfedilinkfile-text
minus-squareRobotToaster@mander.xyzlinkfedilinkarrow-up19·3 months agoI had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up1·3 months agoI mean, lots of games have “iron man” modes wherein you cannot save scum.
I had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
I mean, lots of games have “iron man” modes wherein you cannot save scum.