• nialv7@lemmy.world
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    2 days ago

    I mean we say Google has a monopoly on search, but there are bing, duckduckgo, kagi, etc. You are thinking absolute monopoly.

    • elephantium@lemmy.world
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      2 days ago

      Good comparison. I use DDG for my own search and only rarely switch to Google if I’m not finding something.

      At the same time, “You can’t avoid dealing with Google if you want to run a public-facing website” rings true.

      I’m less sure about applying the same sentiment to Valve. Can you realistically make a living as an indy game dev on itch.io or gog.com? I’m not sure. Food for thought.

      • CriticalMiss@lemmy.world
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        2 days ago

        Most devs who shared their thoughts online say that not being able to sell on Steam means a death sentence for their game. There was a case recently about a game who Steam banned from selling and without the media coverage they would’ve never made it, because itch.io sales represent a very small portion.

        • imetators@lemmy.dbzer0.com
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          22 hours ago

          The game is Horses and they got huge ad campaign out of it. Thing is, game is mid and wouldn’t sell a thousand copies without the shitstorm they’ve built up.

          Look. Minecraft originally was not sold on any platforms except directly by mojang and is probably the most famous indie game to date. It is not death sentence unless your product is crap. But it is a certain bonus to be sold on the most popular platform.

          • CriticalMiss@lemmy.world
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            12 hours ago

            Minecraft released when Steam was not dominant yet. We still got physical releases when Minecraft first went on sale. Nowadays? Good luck

            • imetators@lemmy.dbzer0.com
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              4 hours ago

              Wdym when Steam was not dominant? Minecraft was released in 2009 and by that time tons of games were sold on Steam and there was barely any competition except maybe infamous GFWL and GOG who were certainly not a decent competitors in any way.

              For Minecraft it took a few years to become widely popular. I think it only took off around beta 1.1-1.2 which is about 2010-2011. By 2011 Steam was an unstoppable game-selling supermachine.

    • TaterTot@piefed.social
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      2 days ago

      I feel like a key difference between Google’s search Monopoly and Valve’s is the fact that Google paid off the competition to be the default on basically every browser.

      Valve’s de facto monopoly is very real, or at least they absolutely dominate the PC game market (IANAL, no clue if Valve’s monopoly passes the legal bar). But outside of the SteamDeck and a couple gaming focused laptop’s, Steam doesn’t get forced on any user as the default. They personally install it.

      • nialv7@lemmy.world
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        2 days ago

        You are right. Google is a monopoly, and they are at the same time anti-competitive. Valve hasn’t done anything anti-competitive yet (that I know of, anyways), but they are a monopoly.

        I feel people strongly associate being anti-competitive with being a monopoly, which is fair, not many monopolies out there that are not anti-competitive. But there is a distinction.

        • architect@thelemmy.club
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          1 day ago

          For me it’s simply about choice. There are so so so so many choices for gaming I could not say there’s a monopoly on it. Especially when I can just turn to the open market: piracy.

    • Xenny@lemmy.world
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      2 days ago

      I don’t even think Google has a search Monopoly. They might have a maps Monopoly. But even Apple competes with them pretty heavily on that. (Before I’m personally given my own goddamn cross to hang from, I hate google)