I’m curious what game you guys have sunk the most hours into. Mine has to be RuneScape, I don’t know the total hours because I’ve had so many accounts over the years I don’t even remember half my passwords, but it’s definitely in the thousands of hours now. I’ve played on/off RS2, OSRS, and RS3 since 2004.
I’ve also probably sunk anywhere from hundreds to 1000+ hours into Skyrim and Arcanum: Of Steamworks & Magick Obscura, though I don’t know the counts there either since neither were through Steam. Embarrassingly enough I’ve never completed either of those two games - I get sidetracked making so many alt characters.
What about you guys? & What got you hooked on said game?

Games are short (5 mins). Queues are short (less than 1 min). Cross platform. Runs on Linux. Controller support (preferred). Easy to understand, but high skill ceiling. Amateur leagues are fun. Keeps my reflexes sharp. Can turn chat off. A decent esports scene.
What a save!
This is definitely the answer for me, at least since Steam showed up. I have no way of knowing how many hours I sunk into Quake-Q3 Arena and OG Team Fortress mods though
One of the great things about rl was there were no cheaters but now with bots and anti cheat not sure where it’s heading next.
Im sure the new EAC anti cheat that was included in the latest patch will help with the botters. It works on Linux too. While its unfortunate some of the mods will no longer work when running in Online mode, you can still use mods in Offline mode. Plus they started working with modders to include some of their features in-game so that those who were used to playing with mods still have similar experience online.
This game really hasn’t been plagued too much with hackers and botters, and I think its good to see the devs are still attempting to keep them out.
I have a couple hundred hours in rocket league from playing with friends around ~2020. Was a ton of fun, even if I never managed to get any good at it. 🤣
Runs on Linux
Didn’t Epic say that they’ll implement Easy Anti-Cheat?
They deployed their anticheat on the latest patch. Its compatible with linux.
The progress you make from driving and bumping the ball to rocketing through the air and dunking is amazing.
Then the match making is so good that every match feels challenging but still fun.

Did not care much for the expansion, just didn’t like the game play. Didn’t even finish it, so it is almost all base game and mods.
T H E F A C T O R Y M U S T G R O W
I I keep getting stuck once I get to blue science packs. I usually play without enemy spawns.
I really should try this game.
What didn’t you like about the expansion?
Biggest complaint I’ve heard (besides Quality complainers) is that they don’t like that T3 modules got retconned into needing other planets to get.
I personally find that a good change, and also quality is ignorable. I don’t have nearly the hours you have into it, but a respectable high triple digit number, and about 200 I’d guess of those has been post-space age. Haven’t actually played base since space age launched.
I didn’t like all the back and forth between planets. Just not my play style I guess.
I don’t think the expansion is bad, and I support the factorio devs in making a really good game. I just personally didn’t get sucked into it.
Yeah, fair. I dont do a ton of that, myself.
I build a heavy cargo ship with a bunch of raw supplies, assemblers, roboports, and ingredients for a rocket, go to the planet, slap down a rocket, some solar, a roboport, and logistics chests, and leave.
If I have to return in person, I have failed my challenge.
T̷͙̋ḣ̷̻͝é̸͈̦ ̵̼͋̚f̵̤͔̃ą̸͕̀̚ĉ̶͇͕͝t̴̟̑o̶̟̊̓ṙ̶͖͇y̴̙͇̐̔ ̴̯̒͠m̴͖̗̄͐u̷̞̥̾s̷̠̑̾t̵̮̥̾ ̴̛̠g̶̡͖̓͠r̷̲͂̊o̵͍̐́w̷̿̊ͅ
I have been playing Unreal Tournament (1999) since 2000. It is impossible for me to tally up those hours.
great game
I miss arena shooters.
This battle royale stuff just doesn’t turn my crank.
I haven’t touched it in years, but I don’t think anything is going to surpass World of Warcraft in hours played anytime soon.
Next up would be Monster Hunter World and Dark Souls III with 2000+ hours each.
WoW for me as well with many weeks /played on multiple characters, but it has been years since I last played.
I’ve got over 2500 hours in Civ VI, and probably double that or more for all previous versions of Civ

You ok over there?
Don’t worry, I haven’t played in over a year now.
🫂
That’s eight hours a day for five straight years. You sure love those cookies.

I actually just started playing it again after a nearly 2 year long break too, so that can’t possibly turn out to be a bad life decision.
If the 10,000hrs is correct then your Dota expert now.
I definitely wouldn’t say that, but it was kind of surprising how after that long of a break without playing any similar games I completely still had the muscle memory for it.
It’s impressive how long muscle memory lasts. I’ll forget how to play a game, but my fingers will naturally go to the right buttons to perform actions still, even without nearly this amount of time in a game.
Oh fuck me I managed to exorcise Dota from my memory like the cancerous tumor it is. Yeah that might be my most played game overall actually, across Dota 1&2.
Not that I’m suggesting you starting to play again is a bad decision or anything. I’m sure you’ll have a great time.
Late to the party, but for me Endless Sky: https://github.com/endless-sky
As far as I know, it’s the only open source and crowed developed game out there.
If you remember EV series, it’s basically that. But better and under constant development.
Allow me to introduce you to BAR. (Also open source)
That looks really good and will scratch the ancient Starcraft itch. Thanks!
I’ve played it. It’s much more like Total Annihilation and Supreme Commander.
God I miss the heyday of playing TA online.
TA was great too.
Endless Sky looks cool. Definitely going to give it a try.
My two favorite open source games are Thrive and Cataclysm DDA
Thrive is an evolutionary survival game. Similar to Spore, you start as a single-cell microbe. You gather nutrients, evade dangers, and evolve adaptations. Eventually, you can progress to the multicellular stage, then macroscopic, etc. up to spacefaring. Currently everything after multicellular is placeholder, but the cellular gameplay is fun and has enough viable strategies to make replaying interesting. https://github.com/Revolutionary-Games/Thrive
Cataclysm DDA is a zombie-survival rogue-like simulation game. You start as a single survivor and need to scavenge for food, shelter, and protection. If you like games that focus on system/simulation complexity over visuals (e.g. dwarf fortress) I’d recommend this one. For example, the vehicle system allows you to build custom vehicles, which can be anything from a dinky wooden bicycle to a monstrous RV-turned deathdozer+mobile base-on-wheels. https://github.com/CleverRaven/Cataclysm-DDA
I bought Spore for my kids when it came out but wound up playing it far more than them!
Spode demanding tribute to their religion again? Oh no! I destroyed all your cities and turned your planet into a nature preserve so you can never come back.
I had mixed reactions about Spore. The ambition/breadth of gameplay was impressive. The creature creator was impressive, and it was fun to see other people’s creatures show up in-game. I was disappointed at the shallowness of individual stages, how little earlier stages affected later stages, and the tediousness of space. I think without the pre-game hype, the balance would have been more positive feeling than negative for me, but I mostly remember it as few gems wrapped in disappointment.
My eldest son shares your views entirely.
According to Steam it’s Terraria with over 1200 hours. I bought it in 2012 and have replayed it regularly alone and with friends.
My second place isn’t even close, and it’s not actually a game. I bought Aseprite during the summer sale last year to see if I could stumble my way to something resembling visual art and I have about 250 hours logged, though I think a lot of that is me leaving the app open overnight.
It’s mine with around 750 hours. I was so excited for the game that I pirated an unreleased alpha and played that before it released. I bought it immediately at release and have played it off and on over the years. I just recently did another full playthrough and then some to get all of the new achievements.
I’ve bought the game many times to give away as gifts back when you could buy a 4 pack at a steep discount.
I don’t have an exact number but if I had to guess it’s Minecraft. Over all those years, quite a few hours must have added up. I think that has to be much more than any of my Steam games.
Minecraft probably rivals Terraria for me in terms of hours played. I bought the game when it was in beta in 2011. The community was very different compared to post release and especially post Microsoft acquisition. In particular I miss the forums.
Same. I’ve probably got more than ten thousand hours across multiple versions. When I was sick I used to play it all day, every day. I found mining very Zen.
Rimworld
Eve online, 11.6k hours. Much of that time was running multiple clients too. It’s a young persons game, I no longer have the time.

I used the old install and never had a proper hour count on the steam client until recently. Is a 2013 character who got really into sov-null politics (always flew for small groups and got curb stomped after a year like clockwork). Burnt out bad around 2020 and have been intentionally splashing around in high-secfor a bit. Hopefully this time I can stay in 0.0 a bit, I like my crew, but bloc space is different…
I’ve been playing eve offline for almost a decade now. I log in twice a year and update the skill queue.
Hehe, I started in 2009, got serious in 2012, begrudgingly hung up the keys in 2019. Then I just logged in to buy those Donate plex to charity things, I know I’m never going back. I’ve recently been playing Vanguard Galaxy, has a lot of the feeling I got from Eve, but in a casual package, might be of interest.
No Man’s Sky 1556.5hrs
Minecraft.
It doesn’t keep track in general, but I’ve had multiple worlds go over 1000 hours individually.
Mine would also be Minecraft and probably the Creeper World series.
Both have been around for a while and are extremely relatable and have strong communities that keep them going and feeling new.
Creeper World ? Idk what that is !
I’ve almost exclusively played vanilla survival with friends.
I don’t play with friends much but that would definitely keep people playing. I come back every once in a while when the game and mods I like update. It’s a big change if I wait too long.
Creeper world is cool strategy game that is like real time strategy and tower defense but the enemy is a liquid. You can place your guns anywhere and you manage your energy and infrastructure. Also there have been 5 or so games that are all related by the single dev since the days of flash games (5 mainline that add new features and sometimes switch it up and one related but unique game). It’s worth checking out knuckle cracker games.
Skullgirls, for sure. Steam has me at over 1800 hours, but I’ve also played at locals and tournaments. It had 14 characters for the longest time, but now it’s got 18, and the ways you can combine them are nearly limitless, so there’s a high chance one of its most powerful strategies hasn’t even been discovered yet even though it’s now 14 years old. Now and then I’ll see a tournament match where someone brought out something brand new that I’ve never seen before, and I love it for that.

















