This is why Journey is just a scarf simulator, they ran out of budget after that :)
Relevant XKCD

Still relevant, but the difficult example is now easy after many teams had at least 5 years of research.
We can extrapolate.
This comic was published 5 years ago, and that there is a second frame of the comic:
Standing person: “Okay, I trust you. Here’s a budget, a team, and a deadline 5 years from now.”
Because physics programming(for a scarf, for instance) sucks balls and is prone to bugs, but summoning a demon is just knowing the 3d coordinates, a spawn function, and an animation/particle setup(via the art team so not my problem anyways)
Reminds me of the story that it took 1 dev in arkham asylum 2 years and the only thing they did was work on batman’s cape.
Scarf is DLC




