Seriously, the map was showing a separate entity roaming through the maze.

      • alekwithak@lemmy.world
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        2 days ago

        [PIPEGEN v0.42] Initializing procedural pipe renderer
        t=0.000s
        Origin pipe spawned at (0,0,0)
        Radius: 1.00
        Color: teal
        Direction vector: (0.00, 1.00, 0.00)
        t=0.217s
        Pipe extended to length 3.4 units
        Current position: (0.0, 3.4, 0.0)
        Color: classic teal
        Specular highlight: implied
        t=0.491s
        Elbow joint inserted
        Rotation: +90° on Z-axis
        New direction vector: (1.00, 0.00, 0.00)
        t=0.944s
        Secondary pipe spawned
        Parent junction at (0.0, 3.4, 0.0)
        Radius: 0.85
        Color: common teal
        t=1.302s
        Primary pipe length: 7.9 units
        Secondary pipe length: 2.1 units
        No collisions detected (optimism high)