Seriously, the map was showing a separate entity roaming through the maze.

    • alekwithak@lemmy.world
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      2 days ago

      [PIPEGEN v0.42] Initializing procedural pipe renderer
      t=0.000s
      Origin pipe spawned at (0,0,0)
      Radius: 1.00
      Color: teal
      Direction vector: (0.00, 1.00, 0.00)
      t=0.217s
      Pipe extended to length 3.4 units
      Current position: (0.0, 3.4, 0.0)
      Color: classic teal
      Specular highlight: implied
      t=0.491s
      Elbow joint inserted
      Rotation: +90° on Z-axis
      New direction vector: (1.00, 0.00, 0.00)
      t=0.944s
      Secondary pipe spawned
      Parent junction at (0.0, 3.4, 0.0)
      Radius: 0.85
      Color: common teal
      t=1.302s
      Primary pipe length: 7.9 units
      Secondary pipe length: 2.1 units
      No collisions detected (optimism high)