"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.

But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."

      • Toneswirly@lemmy.world
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        3 months ago

        2060 super for 300, and then another 200 for a decent processor puts you ahead of a ps5 and for a comparable price. Games are cheaper on PC too, as well as a broader selection. https://pcpartpicker.com/list/zYGmJn here is a mid tier build for 850, you could cut the procesor down, install linux for free, and im sure youve got a computer monitor laying around somwhere… the only thing stopping you is inertia.

        • tomalley8342@lemmy.world
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          3 months ago

          2060 super for 300, and then another 200 for a decent processor puts you ahead of a ps5 and for a comparable price.

          you’re going to have to really scrunge up for deals in order to get psu, storage, memory, motherboard, and a case for your remaining budget of $0.

          https://pcpartpicker.com/list/zYGmJn here is a mid tier build for 850

          This is $150 more expensive and the gpu is half as performant as the reported PS5 pro equivalent.

        • Psythik@lemm.ee
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          3 months ago

          Regarding that last point: consoles don’t come with TVs either, so you don’t even have to factor that in the cost of a gaming PC.

          Furthermore, many modern TVs are now being designed with gaming in mind, and thus have input lag comparable to a good gaming monitor (like LG OLEDs and most Samsungs), so the whole concept of needing a dedicated monitor just for your PC is somewhat outdated now. If your TV is good enough for console gaming, then chances are it’s good enough for PC gaming too, so long as you did your research before buying and didn’t just buy whatever had a good picture on the showroom floor.

          Also there’s the fact that multiplayer tends to be free on PC, so no subscription fees to worry about. The accessories tend to be cheaper as well.

      • Diplomjodler@lemmy.world
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        3 months ago

        You don’t need a graphics card. You can get mini PCs with decent gaming performance for cheap these days.

        • YouAreLiterallyAnNPC@lemmy.world
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          3 months ago

          That sounds kind of like a console, no?

          Edit: I mean, if the intent is gaming and only gaming, it feels like there’s a lot of overlap. Only the PC would have less support for more freedom.

        • paraphrand@lemmy.world
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          3 months ago

          Interesting point. Then you understand why Apple is making moves to try to be a real player in gaming.

          All three of us see how gaming performance is plateauing across various hardware types to the point that a modern game can run on a wide range of hardware. With settings changes to scale across the hardware, of course.

          Or are you going to be a bummer and claim it’s only mini pcs that get this benefit. Not consoles, not VR headsets, not macs, not Linux laptops.

          There really is a situation going on where there is a large body of hardware in a similar place on the performance curve in a way that wasn’t always true in the past. Historically, major performance gains were made every few years. And various platforms were on very different and less interoperable hardware architectures, etc.

          The Steam Deck’s success proves my point, and your point alone.

          The thing is, people don’t wanna hear it. They wanna focus on the very high end. Or super high refresh rates. Or they wanna complain about library sizes.

        • chunes@lemmy.world
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          3 months ago

          Can confirm. I wouldn’t recommend it unless you mostly play indie games, though.

      • SoftestSapphic@lemmy.world
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        3 months ago

        My 4070 cost $300 and runs everything.

        The whole PC cost around $1000, and i have had it since the Xbox One released.

        You can get similar performance from a $400 steam deck which is a computer.

  • thanks AV@lemmy.world
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    3 months ago

    Is it Moores law failing or have we finally reached the point where capitalists are not even pretending to advance technology in order to charge higher prices? Like are we actually not able to make things faster and cheaper anymore or is the market controlled by a monopoly that sees no benefit in significantly improving their products? My opinion has been leaning more and more towards the latter since the pandemic.

    • I Cast Fist@programming.dev
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      3 months ago

      Moore’s law started failing in 2000, when single core speeds peaked, leading to multi core processors since. Memory and storage still had ways to go. Now, the current 5nm process is very close to the limits imposed by the laws of physics, both in how small a laser beam can be and how small a controlled chemical reaction can be done. Unless someone can figure a way to make the whole chip fabrication process in less steps, or with higher yield, or with cheaper machines or materials, even if at 50nm or larger, don’t expect prices to drop.

      Granted, if TSMC stopped working in Taiwan, we’d be looking at roughly 70% of all production going poof, so that can be considered a monopoly (it is also their main defense against China, the “Silicon Shield”, so there’s more than just capitalistic greed at play for them)

      https://www.youtube.com/watch?v=po-nlRUQkbI - How are Microchips Made? 🖥️🛠️ CPU Manufacturing Process Steps | Branch Education

      • thanks AV@lemmy.world
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        3 months ago

        Very interesting! I was aware of the 5nm advancements and the limitations of chip sizes approaching the physical limitations of the material but I had been assuming since we worked around the single core issue a similar innovation would appear for this bottleneck. It seems like the focus instead was turned towards integrating AI into the gpu architecture and cranking up the power consumption for marginal gains in performance instead of working towards a paradigm shift. Thanks for the in depth explanation though, I always appreciate an opportunity to learn more about this type of stuff!

  • Guidy@lemmy.world
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    3 months ago

    That’s why I play using a PC and not a console. Though PC components have also been overpriced for years.

  • ABetterTomorrow@lemm.ee
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    3 months ago

    Wtf, that headline is fucking backwards thinking and capitalistic. If you’re not greedy and don’t have unnecessary high standards that doesn’t make a game, you’re the problem. Sorry not sorry but gamers demand and the companies are at fault here.