• TacoTroubles@lemmy.world
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    21 days ago

    Oh, I was unaware randy coded unreal engine all by himeself. I take back every negative thing i ever said about the fucking Twat

    • sp3ctr4l@lemmy.dbzer0.com
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      21 days ago

      Yeah, fucking what?

      What the fuck does that even mean?

      Randy is… what… when was the last time this asshat even wrote any code, much an less engine?

      20 years?

      No, seriously, when actually was the last time he wrote any code?

      He founded Gearbox in 99… and by 2005, they liscensed UE 3… prior to that, they’d been working with UE2… and Source…

      I think you have to back prior to Gearbox, to Duke Nukem 3D and Lo Wang, to find somewhere Randy may actually have contributed to game engine code.

      In conclusion: Fuck you Randy.

        • I Cast Fist@programming.dev
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          21 days ago

          To be fair, it seems only Epic themselves know how to fuck around with UE5 nowadays. That nanite lighting, temporal antialiasing and dithering everything makes everything look like ass. Games from 2016 look better

    • sp3ctr4l@lemmy.dbzer0.com
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      21 days ago

      I can’t believe I’ve somehow never seen ‘Randy Bitchford’, but that’s his new name now, christ what a fucking diva.

      • the_riviera_kid@lemmy.world
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        21 days ago

        I’ve been calling him that since he got all whiney about the Duke Nukem forever flop, Glad that there are now 2 of us.

  • caut_R@lemmy.world
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    21 days ago

    Cheaping out on optimization is one thing, telling customers to basically eat shit if they have a problem with it is… something that‘s not gonna have any major consequences nowadays, I guess lol

    What a time we live in

  • Sal@lemmy.world
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    21 days ago

    My friend with a RX 7900 XT can barely run it.

    At 1080p.

    On Medium.

    Shove it up your ass, Gearbox.

  • Echo Dot@feddit.uk
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    20 days ago

    If your engine is crap then you don’t get brownie points because it’s custom.

    After all, Starfield is on a custom engine, and it had exactly the same problems as Borderlands 4.

    • Alchalide@lemmy.world
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      20 days ago

      Starfield ran pretty good. The game was just not fun. I tried having for 120 hours. I really did try. The shipbuilding was nice tho.

  • RizzRustbolt@lemmy.world
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    21 days ago

    Coffee Stain managed to get UE5 to keep window settings between sessions, but what do they know? Certainly not how to not fix an inventory screen bug that’s been in 4 games at this point.

  • Anomnomnomaly@lemmy.org
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    21 days ago

    Takes me back to 2008 and Rockstar claiming that GTA 4… was designed for hardware that didn’t exist yet after that shit show of a shitty port to PC… It would be a further 6yrs before I could play that game at a reliable 19080p, 60fps… then GTA5 came out a year later.