inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 9 个月前Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'insider-gaming.comexternal-linkmessage-square40linkfedilinkarrow-up1222
arrow-up1222external-linkRandy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'insider-gaming.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 9 个月前message-square40linkfedilink
minus-squaresp3ctr4l@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up28·9 个月前Yeah, fucking what? What the fuck does that even mean? Randy is… what… when was the last time this asshat even wrote any code, much an less engine? 20 years? No, seriously, when actually was the last time he wrote any code? He founded Gearbox in 99… and by 2005, they liscensed UE 3… prior to that, they’d been working with UE2… and Source… I think you have to back prior to Gearbox, to Duke Nukem 3D and Lo Wang, to find somewhere Randy may actually have contributed to game engine code. In conclusion: Fuck you Randy.
minus-squaredragon-donkey3374@sh.itjust.workslinkfedilinkEnglisharrow-up8·9 个月前You’d think since 2005 they’d be experienced enough to know how to work with UE but noooo…
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up5·9 个月前To be fair, it seems only Epic themselves know how to fuck around with UE5 nowadays. That nanite lighting, temporal antialiasing and dithering everything makes everything look like ass. Games from 2016 look better
Yeah, fucking what?
What the fuck does that even mean?
Randy is… what… when was the last time this asshat even wrote any code, much an less engine?
20 years?
No, seriously, when actually was the last time he wrote any code?
He founded Gearbox in 99… and by 2005, they liscensed UE 3… prior to that, they’d been working with UE2… and Source…
I think you have to back prior to Gearbox, to Duke Nukem 3D and Lo Wang, to find somewhere Randy may actually have contributed to game engine code.
In conclusion: Fuck you Randy.
You’d think since 2005 they’d be experienced enough to know how to work with UE but noooo…
To be fair, it seems only Epic themselves know how to fuck around with UE5 nowadays. That nanite lighting, temporal antialiasing and dithering everything makes everything look like ass. Games from 2016 look better