They are being accused of price fixing with the whole “can’t sell games for cheaper on other store fronts compared to the steam listing” thing
warm@kbin.earth explains it better below:
It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam’s services.
It only applies to steam keys though. Like if you want to sell on other storefronts (like Epic) for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used to download the game unless the dev has properly paid them for the key”…
Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.
It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.
Which isn’t accurate and is more nuanced involving Steam keys like another user said. For instance, Prey is on sale for $6 on the PlayStation store but still $30 on Steam.
As per my understanding (which isn’t saying much), Steam takes a 30% cut of each sale.
In UK, someone with a specific agenda claimed to represent gamers as a class and sued reasoning that the 30% cut inflates the price of games globally even beyond Steam’s store, harming everyone.
Did i understand it right? No idea.
What’s the actual goal here? Also no idea.
Is Steam the “good guy” in all this? Of course not.
Best example is Ubisoft and EA when they took their games off Steam and Epic wasn’t around but didn’t sell their games any cheaper despite 0% cut. Or Final Fantasy 7 Remake released as an Epic exclusive, but was priced at $70.
It is weird. Every other product people know that companies want to charge as much as the market will take to maximize profits. Most noticeable examples being GPU prices over the years and now ram and storage.
But, gamers for some reason think companies want to price things lower as though game companies are so noble they escape the greed of capitalism to seek out exponential profits.
What are they being sued for? I guess I missed this?
Also I guess it could be argued they only removed it from new sales whereas people who already owned those titles on Steam still have them on Steam.
They are being accused of price fixing with the whole “can’t sell games for cheaper on other store fronts compared to the steam listing” thing
warm@kbin.earth explains it better below:
Oh well that’s totally fair, honestly.
It locks out real competitive pricing.
It only applies to steam keys though. Like if you want to sell on other storefronts (like Epic) for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used to download the game unless the dev has properly paid them for the key”…
Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.
It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.
How does it do that?
Which isn’t accurate and is more nuanced involving Steam keys like another user said. For instance, Prey is on sale for $6 on the PlayStation store but still $30 on Steam.
I’m pretty sure that Amazon also says that you can’t sell things on Amazon for more than you sell the same item elsewhere.
I’ve certainly seen a video claiming that.
As per my understanding (which isn’t saying much), Steam takes a 30% cut of each sale. In UK, someone with a specific agenda claimed to represent gamers as a class and sued reasoning that the 30% cut inflates the price of games globally even beyond Steam’s store, harming everyone.
Did i understand it right? No idea. What’s the actual goal here? Also no idea. Is Steam the “good guy” in all this? Of course not.
Well that’s stupid. If Steam charged less, the price of games wouldn’t change.
Developers and publishers would just pocket the difference.
Best example is Ubisoft and EA when they took their games off Steam and Epic wasn’t around but didn’t sell their games any cheaper despite 0% cut. Or Final Fantasy 7 Remake released as an Epic exclusive, but was priced at $70.
It is weird. Every other product people know that companies want to charge as much as the market will take to maximize profits. Most noticeable examples being GPU prices over the years and now ram and storage.
But, gamers for some reason think companies want to price things lower as though game companies are so noble they escape the greed of capitalism to seek out exponential profits.
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