You’d think games with crafting would have solved this issue by now, but it’s still pretty much standard to let the player deal with that mess themselves. There are tons of solutions for this issue that might not be perfect, but are certainly better than making the player spend a significant chunk of playtime sorting and/or searching inventories and chests.
they did add copper golems specifically to sort chests
Copper golems are slow and only really useful early game, as they max out at 10 chests. The only genuinely useful inventory management feature they’ve added in years is the bundle, and it was locked behind niche materials until recently.
true. though the bundle was under an experimental datapack when it was crafted with rabbit hide
ME system my beloved
RS > ME any day. I’m doing stoneblock 4 right now, which doesn’t have RS, and they’ve added dark mode to this version of AE, which is nice
RS is world corruption fuel
Build an auto-sorter, so you can put it in a chest full of random junk, and it’ll output it into labelled chests.
I heard the new copper golems will do it for you now, haven’t played around with it though.
They’re best used alongside a hopper filter system. Just to handle unstackables.
I always try to organise my chests and I always end up with chests of shit I just can’t be fucked sorting
The humble AE2 system:
has shears but no leaves or wool
Kind of nice that in Necesse you can let your villagers sort chests for you.








