No worries, learned to have to speak as if no one knows anything when I started running DnD games. It’s really easy to do when you know a subject as well as you seem to
Lol, DnD types are the test case of outliers. If nothing else, it taught me to never assume someone isn’t a player.
Like, one campaign from an OCD person where even the scents and smells were planned. And then a different campaign where the smells were not. Just a pure dichotomy of human prototypes.
Scents and smells? That is so far beyond my ability to prepare but that’s awesome for you(I assume!)
Ive found its a good baseline to start with until you can gauge who you are speaking to.
In connection with the comic XKCD - 10000,it has helped a socially awkward geek like me when speaking to people in meetings or on projects. Kind of follow the I said it outright the first time and emphasize it slightly the first time I use a phrase if I’m going to refer to it a few times and try to shorten it for convenience
Oof, my apologies, subject matter expert.
No worries, learned to have to speak as if no one knows anything when I started running DnD games. It’s really easy to do when you know a subject as well as you seem to
Lol, DnD types are the test case of outliers. If nothing else, it taught me to never assume someone isn’t a player.
Like, one campaign from an OCD person where even the scents and smells were planned. And then a different campaign where the smells were not. Just a pure dichotomy of human prototypes.
Scents and smells? That is so far beyond my ability to prepare but that’s awesome for you(I assume!)
Ive found its a good baseline to start with until you can gauge who you are speaking to.
In connection with the comic XKCD - 10000,it has helped a socially awkward geek like me when speaking to people in meetings or on projects. Kind of follow the I said it outright the first time and emphasize it slightly the first time I use a phrase if I’m going to refer to it a few times and try to shorten it for convenience