

But if a language makes a particular thing easy, it also forces you to adopt a certain premise and accept the way the language solves that particular problem. This also limits you.
Every new language wants you to accept a new premise.
I’ve got a friend who rewrote parts of the C++ standard lib to optimize it for his purposes. I guess an STL isn’t the same as a language, but my friend’s efforts is maybe a small version of people recreating a new language to solve a problem.







Is this really the best takeaway from the game? I love Celeste and I’m pretty solid with my gender identity. The music and game mechanics are the best parts. You reference the story, which ain’t bad, but definitely not where the game shines.