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Joined 3 年前
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Cake day: 2023年6月16日

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  • I love story-based games, so it’s a big motivating factor when choosing what I want to play. However I love all sorts of games, so it’s not the only factor. And sometimes when I’ve played a couple story-heavy games in a row, I’ll look for something else to break things up.

    I will be quite forgiving of a game if it has a strong story, but that’s not to say gameplay isn’t important. I don’t play many visual novels, because the genre doesn’t appeal to me. I’d rather read a book or watch a movie or series in that case.

    For games without story, I tend to only stick with them if they have something for me to strive towards, engaging gameplay isn’t generally enough. It needs to have achievements or collectibles or distinct levels to beat for me to find it engaging. I don’t play arena shooters for that reason, I just don’t enjoy them.




  • It’s funny how they’re still considered to be the sequels developer, despite the fact the last one they released on commission was Dungeon Siege 3 back in 2011. Since then, all of their releases have been original titles, although some were part of other franchises like South Park, and they did get brought in to collaborate on a couple games which were free-to-play and therefore pretty forgettable.

    Their earliest original title was Alpha Protocol. Fantastic game, it’s a shame it didn’t sell very well. Sega owns the rights as the publisher and they don’t seen interested in doing anything with it.

    Arguably their biggest original was Pillars of Eternity, which broke a few records when they launched the funding campaign on Kickstarter.