Catoblepas@lemmy.blahaj.zone to 196@lemmy.blahaj.zoneEnglish · 9 months agoDwarf Fortress ASCII graphics only rulelemmy.blahaj.zoneimagemessage-square13linkfedilinkarrow-up16
arrow-up16imageDwarf Fortress ASCII graphics only rulelemmy.blahaj.zoneCatoblepas@lemmy.blahaj.zone to 196@lemmy.blahaj.zoneEnglish · 9 months agomessage-square13linkfedilink
minus-squareMudMan@fedia.iolinkfedilinkarrow-up1·9 months agoWell, I assume most people splitting things this way typically think of design as gameplay design or systems design. Either way I’d argue it’s a bit of a misunderstanding of both what goes into good non-photoreal visuals and of the concept of game design.
Well, I assume most people splitting things this way typically think of design as gameplay design or systems design.
Either way I’d argue it’s a bit of a misunderstanding of both what goes into good non-photoreal visuals and of the concept of game design.