Oooooh right, modern phones/tabs tend to be submersible. This could totally be a thing.
Hell fucking yeah. When running Skyrim I had to play it on such a low resolution it looked like a PS1 game, I also removed trees, reduced mountain textures to 256x256px, and many other mods I put into a group called “Schizo Performance Mods.”
If I remember correctly, there were mods that made the settings go below the lowest available ones.
Suddenly feeling like my Skyrim mod knowledge is some complex ancient fading lore in parts of my mind I haven’t used in years.
Context for my setup: I was running it under wine with an Intel i3 with iGPU. I didn’t take “no” as an answer, if I wanted to play Skyrim, I will play Skyrim. Since I can’t use dxvk, I had to use Gallium Nine. In the end Gallium Nine gave me the biggest boost, now interiors average about 40-45 fps, and exteriors are about 25-30. I was also crazy enough to want to play with some 150+ mods, so there’s no one to blame here but me.
complex ancient fading lore
It might as well be. Lots of mods got deleted, then there is the split between Legendary Edition, and whatever the newer two versions are, so now we have a shit ton of backports and forward ports of many mods. Skyrim modding was a nightmare, I can’t even imagine trying to mod say, Fallout: New Vegas.
It’s already getting bad. It’s kind of heartbreaking. Around 2015 was the sweet spot where a lot of mods would be updated quickly, authors turned around compatibility patches for other mods very often, and the game was still a big enough part of the zeitgeist that you had a lot of people who were interested in DIY game dev putting time into the modding scene, with the expectation that so many people play Skyrim that surely your mod would appeal to someone.
I even have a little mod idea from 2012. I haven’t done it yet. Maybe I still will.
I played a fair bit at the time and then told myself I’ll go again in the future. About a year ago I tried to start setting up a new mod list and it was complicated by the versions and the need to manually port versions and that kind of thing. Frankly, it was laziness on my part, not trying hard enough to learn the new meta, not bothering to understand the porting process. It looked like so much effort and I quite frankly had way less time and patience for it.
My setup wasn’t great (laptop with a 4700MQ (I think!) and GT750 SLI. Not GTX, GT. Yeah.) but it was plenty to play at decently high settings in vanilla and high with a little bit of ultra after doing all the modded optimizations. Seriously, that one texture compression mod made the game playable at all during the summer months.
Those were the days huh. I still think modding peaked with Skyrim and Minecraft and every successive generation of people playing games is fighting for fewer and fewer scraps.
Playing morrowind | empty brain
Making skyrim look like morrowind | galaxy brain
Reminds me of playing low quality vr games on the samsung gear vr and having to stop ever 20 minutes to put the phone in the freezer to cool down
The worst part about this is the keyboard