• Cethin@lemmy.zip
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      1 month ago

      Honestly, I don’t understand why any studio wouldn’t do this. Not only does it mean you can differ some pay until later effectively (obviously you still need to be competitive, because people don’t like gambling with their livelihood), but it actively encourages devs to make the best game possible. If they’re just working for a salary, they have no skin in the game. Give them a reason to make the absolute best thing they possibly can make.

      • TAG@lemmy.world
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        1 month ago

        Hollywood perfected royalties. If structured right, you can promise everyone at the company 200% of the games profit and never pay them a cent.

        For example, you sell all rights to the game to a shell company owned by the studio’s parent for 1¢.