Slay the Spire 2 has topped 177k concurrent players on Steam, and is steadily rising, setting a new record for a roguelike on the platform just weeks after Mewgenics smashed the previous record.
When Slay the Spire 2 was announced, I was honestly skeptical of how they’d top the original. StS is the game that ruined all other roguelikes for me just for how damn polished it is.
I can confidently say StS2 has raised the bar. It’s actually the smaller details that have impressed me most, like the way doing nothing is never an option at events. And enchantments are such a cool mechanic, gears are spinning in my head looking for fun things I can do with them. Equally cool when enemies can negatively enchant my cards too, new kinds of combat challenges.
I still don’t know how I feel about Ancients, it’s weird not having energy relics anymore. But part of me kind of likes that this is weird and different, it is by far the biggest change that makes for a totally new meta to explore. I can already tell that mastering this game will be a journey.
EVERY Balatro streamer is doing StS2 today
The servers were struggling with all the people trying to buy it at release, including me. I had been hoping to get a few floors in before heading to work…
Only played two incomplete runs so far, but am I crazy to think that the game is nearly identical to the first game? It’s the same game!
It’s the Street Fighter 2 to Street Fighter 1.
There are about a half dozen new mechanics woven into the game.
They learned a little from Balatro, added some questlines like FTL, and added a whole multiplayer component.
Then I look forward to playing more… Street Fighter 1 and 2 are pretty much completely different genres though, so I dunno. Seemed more like SF2 vs. SF3 or something.
It’s really hard to improve on perfection. In this case they did it.





