This game looks like a major flop in the making. It seems like they are trying to appeal to the Fortnite crowd with those flashy visuals and style.
Overall they are making some weird moves with Horizon, trying to expand it into a multi-genre license. This is a lot to put on a game which could have been a one-shot with a powerful story. The sequel felt kind of forced story-wise and don’t get me started about its ending.
This game feels like it was an executive decision from the PlayStation C-suite and not by the studio independently. And ironically the head of PlayStation Studios is the former CEO of Guerrilla Games. This guy is probably behind Sony’s desperate attempts to own a successful live service multiplayer game
Although spin-offs and even an MMORPG then surfaced, there were hopes that a new single-player title would arrive as soon as 2027.
I think plenty of Horizon fans would be just fine if they integrated a non-live-service multiplayer mode alongside the main single player mode, but AAAs have just about forgotten how to make multiplayer modes that aren’t live service.
Gotta double charge. Really important.
Plenty or horizon fans would be fine with another full price dlc.
What does “non-live-service multiplayer mode” mean? Just release a new game mode and don’t update it anymore? Edit: I mean, is Mario Kart games a non-live-service multiplayer mode to you?
Sure, don’t update it, and it will continue to exist without further intervention from the developer. We used to get this all the time. A multiplayer mode that isn’t expected to continue to grow or maintain an active player base month after month, because that’s an absurd goal to hit that only a lucky few will ever succeed at under the best of circumstances.
Sony really learned nothing from Concord. Incredible.
Sony has really been circling the drain lately. It’s honestly so sad, because they made all the stuff you HAD to have when I was a kid. They seemed like they were too big to fail back then.
Sony is desperately trying to own a live service game that will generate positive cash flow month after month for the next decade without investing hundreds of millions of dollars. Sony has some of the best selling single player games this gen but each game costs them a hundred million dollar or more to build and promote and more than half a decade to make. since their audience expects the most realistic looking games. Which is a huge risk to them when multiple games flops and when a game is successful it will generate most of the revenue in the first year only. That’s why they force every studio they own to build a live service game but the ironic thing is they lost more money doing that than they have generated from those projects.
Also it’s the same reason why Remedy Entertainment released a multiplayer game out of the blue. Since the development of Alan Wake 2 could have bankrupted them if the game failed. And also ironically this game probably cost them more then it will ever generate in income.
So delay a few years and make it a PS6 exclusive. It feels like one of the few they have left so why wouldn’t they.
This is nightrein isn’t it
I’m honestly surprised at all the hate this game is getting. I don’t know if what I’ve been seeing on social networks is a very vocal minority, or if I’m in the minority.
I liked HZD story and universe, didn’t care much for the gameplay (felt too much like Ubisoft). I tried HFW but didn’t play more than a few hours, it felt like a forced sequel, the story arc was complete at the end of HZD, and the gameplay was as boring as the first one. To this day, I still don’t get how anyone could be excited about a third game, which would just be more of the same.
I’d be way more excited by a totally new IP from Guerilla, and maybe a different type of game. Or a return to killzone.
When I heard of a monster hunting game set in the horizon universe, I was intrigued. After seeing the reveal, I have two major gripes: I don’t like the characters animation, and I don’t like the fact that I won’t be able to create my own character. I’m also not sure about the time limited aspect of it, but we’ll see. Still willing to give the game a chance, and see how they will act on the feedback.






