Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

  • Katherine 🪴@piefed.social
    link
    fedilink
    English
    arrow-up
    32
    ·
    18 days ago

    I don’t understand why they need GenAI for placeholders; part of the fun of the creative process is coming up with fun, crude drawings that are clear placeholders.

    • CallMeAnAI@lemmy.world
      link
      fedilink
      English
      arrow-up
      22
      ·
      17 days ago

      I heard being a video game developer is easy and fun. Just dicking around all day, never dealing with deadlines, not having to pay a staff $200000 dollars a week with investors down your throat.

    • lepinkainen@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      17 days ago

      Because games are about the feels. And having crudely drawn dicks doesn’t exactly make QA work easy.

      Also there’s lighting, reflections etc that need that shit to be close to real.

      For the same reason movies use stand-ins to adjust lights and not a can of beans, which would be more fun

      • petrol_sniff_king@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        2
        ·
        16 days ago

        And having crudely drawn dicks doesn’t exactly make QA work easy.

        This is just simply not true. First, dicks are an HR issue, and second, the sentiment being expressed here is ridiculous. You do not need near-finished assets to test things out.