cross-posted from: https://lemmy.world/post/40224994

I just found out that Embark used genAI to replace recalling it’s voice actors. And I am devastated. It was my GOTY and now I’m boycotting it. To the point that I decided to be vocal about it.

I don’t want any AI (not talking about machine learning for the way the Arcs move, I’m talking about the voice actors being replaced) in the work of art that I think are the video games I play.

To game developers: Stop using AI in your video games!


Je viens de découvrir que Embark a utilisé de l’IA générative pour remplacer ses acteurs. Et franchement je suis tellement déçu. C’était clairement mon GOTY, et maintenant je me retrouve à boycotter tout ça, au point de carrément en faire des posts pour toucher le plus de monde possible.

Je ne veux aucune IA (et attention, je ne parle pas du machine learning utilisé pour les déplacements des Arcs) dans les oeuvres d’art que je consomme.

Aux développeurs: Arrêtez d’utiliser de l’IA dans les jeux vidéos !

  • Alchalide@lemmy.world
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    30 days ago

    The reason I’ve heard they are doing it so they can pump out dialoge faster and they don’t have to let the voice actors come in for every line whenever they add a new map with new way points for example.

    • Chef6652@lemmy.worldOP
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      30 days ago

      I understand that this would be costly. But imho this isn’t a good reason. There is imo only two ethic ways to solve this kind of problem:

      • Understand that the goal is too hard to handle. Abandon the voice acting on the ping system.
      • Put the means, even if this is costly*

      *: As I said, Embark is a big company, they made millions of dollars. They can afford it. It is absurd to me to allow such a big structure to “cut costs” by removing the human factors.

      • Goodeye8@piefed.social
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        30 days ago

        Do you know the specifics of their contracts with the VA-s? Are you certain they’re not paying the VA-s for using their voice (even if it is AI generated)? What is the ethical dilemma if VA-s are getting paid whenever a new voiceline is created?

        • Chef6652@lemmy.worldOP
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          30 days ago

          I don’t know the details. And I agree that if every line generated with their voice is paid (at least partially) I don’t see as big of a problem as I stated.

          But call me cynical: I don’t think they were paid for generated voice lines. I would gladly be corrected on this matter though.

          • Truscape@lemmy.blahaj.zone
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            29 days ago

            That was the case with The Finals (Embark’s previous game) according to testimony by the team, and they are using the same development practices here.

      • Alchalide@lemmy.world
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        30 days ago

        I’m not here to argue with you. I dont mind them using Ai. They are upfront about it. You should do whatever you think is the right thing.

        • Chef6652@lemmy.worldOP
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          30 days ago

          Sorry if I sounded angry or something. My goal is to debate around this subject I feel passionate about. I’m not really sure I would call all of this “being upfront” but that may be another subject.

          I’m not an English native, so my words could be harsher that it should. Sorry again.

          And thank you for answering and participating about the whole thing. No hard feelings I hope!

    • wizblizz@lemmy.world
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      30 days ago

      If its purely for the sake of velocity, than the performers should be compensated the same as if they were in studio. This is a slippery slope.