I feel this way as I get older. I don’t care how “realistic” the latest iteration of Call of Battlefield 19: Looty-Shooty Palooza" is, give me compelling gameplay; Not a generic “go here, shoot that, loot this” gameplay loop.
I think this is pretty normal as you grow up. You get kind of bored of playing games that use the same gameplay mechanisms and you just look for a change. Even if the mechanisms in these indie games aren’t as good, just being different makes the game more interesting.
Nowadays I’d much rather play a short indie games that a big budget game.
We need novelty yep. When you’ve been around long enough, you start having to look around harder to find it.
I fully agree! This is a perfect example of how true the cliche “variety is the spice of life” can be. Novel experiences are abundant when you’re young, but when you’ve “seen/done it all” life can become boring or perhaps feel like the movie Groundhog Day…every day the same routine, no change in schedule or behavior, no change in outcome or expectation. There’s certainly comfort in routine but i find learning and trying new things to be one of the most rewarding experiences as i get older.
Indie games are what games always were before marketing became louder than the programmer’s and artists.
I feel like this is pretty reductive, really, to blanket all AAA games as one thing that are all bad. Just like all indie games aren’t great. In fact, the vast majority are kinda trash, really.
For every Call of Duty, you can find amazing games like Death Stranding 2 that have insane budgets but swing for the fences (and succeed in my opinion). And on the flip side for every Silksong you have three million, anime-girl-on-the-cover trash indie games.
There’s no “one is better than the other” when comparing the totality of AAA vs indie.
Indie games buy day1.
AAA+ games buy on massive sales of 75% or greater, Or pirate
This is the way.
I agree, indie titels are more unique/diverse.
You mean to tell me people aren’t interested in a $100 game that launches with DLC? No it’s the gamers who are wrong.
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I’m not impressed by either. I want AA games back.
What do you consider Obsidian? They put out two bangers this year. Does Split Fiction count? They’re at least an order of magnitude under the budget of a marquis Sony game, let alone the likes of Grand Theft Auto or Call of Duty. How about Fatal Fury: City of the Wolves? The Alters? Dispatch? Have you heard of a little game called Clair Obscur: Expedition 33? I hear people like that one. (I’m joking. I’ve played it, too. Budget estimates are still in the tens of millions of dollars.) I’m strongly of the opinion that AA is back right now.
You got anything action? I’m only aware of Lost Soul Aside.
Genokids and Spirit X Strike are indie in Early Access, and I’d be hesitant to qualify Ninja Gaiden 4 as AA.
I’ve probably come across a couple of other indies along the way, but AFAIK, that’s the whole year.
I was psyched Fatal Fury is back until freaking Cristiano Ronaldo showed up 😂 I was never an SNK fan and I’m still knees deep into other fighting games anyway so that’s alright.
I would call Avowed the best action game this year, yes. I think a lot of people were let down by the ways that it’s light on RPG systems, expecting it to be a Bethesda style game, but I’d say that, while it’s not 1:1, that game has a lot in common with FromSoft games but without the tense feeling of being against tough odds. If you haven’t played it yet, you’ll see what I mean. There’s also Eternal Strands, which I haven’t played just because there was so much else to play this year, but it’s got some buzz and interesting design ideas behind it.






