In case you care about the things I care about:
What is the end-of-life plan?
Project Rebearth let’s you play on a 1 to 1 replica of planet earth. that is only possible when data gets streamed over the internet, even in a single player mode. This also means that servers need to be maintained, which costs money. I cannot maintain these services until the end of time but since you are buying the game, you have the right to an end-of-life plan so you know what you’re getting into. I have the ambition to keep the official game server live for 3 years. this is roughly up until the year 2029. Depending on the active player base at that time, this may be extended. I plan to allow for custom game servers about a year after the game release. When the official server terminates, you will still be able to connect to full-featured community servers with the game you bought and paid for.
I’ll buy it just to support this ideologically. The graphics look like one of those old TTRPG map maker programs, which I love.
I applaud the dev for having this plan, but talk is cheap, and my interest in this game can’t start until the private server is available. I get that you want people to congregate in the official server, but they’ll do that naturally anyway.
Yeah, it looks like a multiplayer Dungeon Draft, which is awesome. I hope people don’t just meticulously recreate major cities, but rather use the opportunity to reimagine what our settlements could look like.
I wonder if it would be possible to make a single-player release for EOL.
The single player release at EOL sounds like spinning up your own local server and connecting to it.
I won’t lie, I’m kind of disappointed. Was expecting a lot more bears.
Intriguing. I wonder after what length of time the world will “fill up” and it’ll be hard to find anywhere to start fresh? I guess this is something that the dev tries to tune consciously. In a similar vein, I wonder whether it will be best as a single player to start near someone else (to trade with them) or far away from others (to avoid bumping into each other)





