cross-posted from: https://programming.dev/post/38002596

Private front-end.

Hello, I am a guy that makes a funny rhythm game called Project Heartbeat. I’m based in Spain.

Recently, I got a home server, and decided to throw in a status report software on it that would notify me through a telegram channel whenever my game’s server is unreachable.

Ever since then I’ve noticed my game’s server is seemingly unplayable at times, which was strange because as far as I could tell the server was fine, and I could even see it accepting requests in the log.

Then it hit me: I use cloudflare

Turns out, the Spanish football league (LaLiga) has been given special rights by the courts to ask ISPs to block any IPs they see fit, and the ISPs have to comply. This is not a DNS block, otherwise my game wouldn’t be affected, it’s an IP block.

When there’s a football match on (I’m told) they randomly ban cloudflare IP ranges.

Indeed every single time I’ve seen the server go down from my telegram notifications I’ve jumped on discord and asked my friends, who watch football, if there’s a match on. And every single time there was one.

Wild.

Comments
  • sugar_in_your_tea@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    5
    ·
    6 hours ago

    That’s ridiculous. If they’re having piracy issues, that means they need to improve their service. Make watching the game easier than pirating it, and people won’t pirate it.

    Here are some ideas:

    • have an online free tier, and allow ad-blockers (discourage them if you like, but don’t stop the stream)
    • provide paid addons that people might want, like player stats, player labels, etc
    • provide discounts on merch for people who pay to watch the game online or live
    • provide a reasonably priced ad-free tier, like €5/month or something, and make these available internationally

    In short, make it so easy to get content and so attractive to pay for upgrades and nobody will want to pirate.