The Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 1 day agoThere are two kinds of people.media.piefed.worldimagemessage-square84linkfedilinkarrow-up1402
arrow-up1402imageThere are two kinds of people.media.piefed.worldThe Picard Maneuver@piefed.world to memes@lemmy.worldEnglish · 1 day agomessage-square84linkfedilink
minus-squareReygle@lemmy.worldlinkfedilinkarrow-up8·23 hours agoIf you think the top of the frame is correct, may I just say fuck you? Thank you have a nice day
minus-squareJordanZ@lemmy.worldlinkfedilinkarrow-up8·21 hours agoThat’s how web pages are laid out so I’m use to it. X/Y for position on the page and Z for layering elements on top of each other.
minus-squaresem@lemmy.blahaj.zonelinkfedilinkarrow-up3·17 hours agoYou’re still the bottom one, just looking at the z axis head on.
minus-squaremonkeyslikebananas2@lemmy.worldlinkfedilinkarrow-up2·17 hours agoBut Z is depth… it makes the most sense.
minus-squareftbd@feddit.orglinkfedilinkarrow-up1·13 hours agoThe top is a left-oriented coordinate system (because the axes follow the left-hand rule, not the right hand rule). Doing anything related to e.g. physics in such a coordinate system is a pain.
minus-squareblockheadjt@sh.itjust.workslinkfedilinkarrow-up2·17 hours agoSo you hate everyone who uses Unity huh
If you think the top of the frame is correct, may I just say fuck you? Thank you have a nice day
That’s how web pages are laid out so I’m use to it. X/Y for position on the page and Z for layering elements on top of each other.
You’re still the bottom one, just looking at the z axis head on.
But Z is depth… it makes the most sense.
The top is a left-oriented coordinate system (because the axes follow the left-hand rule, not the right hand rule). Doing anything related to e.g. physics in such a coordinate system is a pain.
So you hate everyone who uses Unity huh