No prices yet. I may never financially recover from this.

  • lepinkainen@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 days ago

    Foviated rendering is a massive thing, usually only done in the expensive stuff.

    It gives you a pretty big FPS boost because the device doesn’t have to render stuff the human eye can’t see anyway

    • themusicman@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      This is foviated streaming. The PC still renders everything at full, but the streaming compression is optimized for where you’re looking

        • themusicman@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          2 days ago

          I imagine there will be for some games, but it relies on the game developer implementing it. Whereas foviated streaming works for all games.

          • NotMyOldRedditName@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 day ago

            I wonder if valve can multi purpose the SDK for streaming and give it to game devs and say use this sdk to determine where to adjust how things being rendered, and make it eventually a no brainer easy to use add on.

    • EtzBetz@feddit.org
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 days ago

      Does every game need to support it in a way, or would this be done on an OS level? Because I don’t know, from my experience, the game tells how detailed anything has to be rendered in a frame.